L2 critical error
Parašytas: 2007 11 03 15:45
sveiki, simtas metu cia jau nesilankes, nu gal istikruju tik pora
tai va, kai noriu paleist l2 ismeta:
kas tai galetu buti, apie sita erora buwau kazka rades ispaniskai regis bet kadangi ispaniskai nemoku tai naudos nebuwo
tai va, kai noriu paleist l2 ismeta:
Kodas: Pasirinkti visus
GetRenderTarget failed(D3DERR_INVALIDCALL).
History: FD3DRenderInterface::GetRenderTarget <- SetParticleMaterial::Refraction <- FD3DRenderInterface::SetParticleMaterial <- FD3DRenderInterface::SetMaterial <- USpriteEmitter::RenderParticles <- AEmitter::Render <- FDynamicActor::Render <- RefractionRender <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop